Isometric Tiles use Axonometric Projection to create the illusion of 3D space using 2D graphics.

True Isometric is much more restrictive than the way the term is used in the video game industry, which usually refers to Dimetric Tiles. In true Isometric, like faces have equal surface area due to all axes sharing the same angle and foreshortening.

Dimetric Tiles use two different degrees of foreshortening, creating a “diamond” shape footprint.

Isometric - Dimetric - Trimetric


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